Sound Designer, audio engineer, composer, and sound art editor seeking a position where I can apply my academic background, and overall musician experience to create sound design for audio, video, gaming, or film. Experienced with sound design and development, live performance, studio, some theater production, sound to video for original game development, music video development and design. Also experienced with voice, music, mixing, microphone and recording techniques. Determined and goal-oriented, I offer the experience to collaboratively solve problems and make sound decisions while on tight deadlines. A flexible, outgoing style enables me to maintain productive relationships with a diverse set of industry participants and offer a passionate approach to bring action to life through the creative use of sound.
Radiant Dark | Original, unreleased title | 2019 | Design, Edit, Mix audio assets
Ninja's | Original, unreleased title | 2019 | Sound/Music Development
Starlight. | Visual / Sound | 2020 | Performance / Music Video
Morning Rain | Visual / Sound. | 2020 | Performance / Music Video
To Zanarkand | Visual / Sound | 2019 | Performance / Music Video
Zombies | Sound Design Overdub | 2018 | Game Sound Development
Original Composition | 50+ compositions | 2007-20 | Record, Produce, Mix, Master
Nekrogoblikon | Goblin Metal Music. | 2014-18 | Compose and Perform
Starving for Gravity | 1 Album - Sound Design | 2012-14 | Compose and Perform
Indie Musical | Songs of the Fall | 2016 | Develop Sound Concept; transcribe music for multiple
instruments. Collaborate with
creative leads on audio and sound
Rock n Roll Marathon | Stage Management | 2018 | Stage, audio, set-up/tear-down,
set time management, backline.
Nekrogoblikon Tour | Stage Management | 2013 - | Set-up, tear-down for full band rehearsals and shows.
Education, Training, Workshops & Certifications
AVID | ProTools User Certification
AVID | ProTools Operator Certification
Internship: Barn Productions
Associates: Musicians Institute
Bachelors: University of Colorado, Musicians Institute, LA City College
(109 of 120 credits towards Bachelor Degree completed)
Skills - Technical Competencies
Sound Mixing/Editing/Enhancement * Development of Sound Concepts * Technical/Creative Balance * Audio/Video Integration * Coordinate Rehearsals * Sound and Music Gathering * Music / Instrument Proficiency * Live Performance * Stage Management Support * Music Composition
System Software: Mac and Windows OS
Software DAW Experience: Logic Pro, ProTools, Sibelius, Audacity
Sequencing/Programming: Sequencing plug-ins (e.g. Ultrabeat - Korg Workstation)
Instrument Proficiency: Piano, Keyboard, Clarinet, Drums, Guitar
Equipment Proficiency: Roland RD700, Korg M3, Roland Phantom X Series, variety of microphones speakers, amplifiers, and multiple DAW plugins.